Project Roadmap

This roadmap includes concrete plans on current projects, previously completed games, and other stand-by undertakings
They are listed alphabetically, rather than in order of priority.

Published Works-in-Progress

Cloak of Darkness Ports
  • Focus on parser engines: Inform 6/7, TADS, ADRIFT, etc...
  • Focus on VN engines: Ren'Py, Narrat, etc...
  • Other Choice/Hyperlinks: Dendry, Binksi, etc..
  • Update: SugarCube?

Read more...

Crimson Rose and White Lily
  • Re-map the story + more concrete side-stories
  • Re-writing of the first chapters
  • Fix the bugs from previous releases (if relevant)

Read more...

The Dinner
  • Complete the missing courses (re-write of the corrupted OG file)
  • Update the interface

Read more...

Exquisite Cadaver
  • Finish current re-writes
  • Complete the missing rounds
  • Update to SugarCube 2.37 + fix issues
  • Re-haul of game mechanic code
  • QoL/Accessibility updates (translation display)

Read more...

P-Rix : Space Trucker
  • Finish main story (delivery)
  • Complete main gameplay loop (ship resource management)
  • Update code to SugarCube 2.37
  • Fix Interface/Accessibility
  • Add side-exploration (ships), quests (extra cargo), and other planets goodies
  • Potentially new "main quests">

Read more...

The Rye in the Dark City
  • Finish current re-writes
  • Complete the missing rounds
  • Update to SugarCube 2.37 + fix issues
  • Re-haul of game mechanic code
  • QoL/Accessibility updates (translation display)

Read more...

Remasters

An Eggcellent Preparation
  • Re-haul of the code (bug fixes) and writing
  • Update Walkthrough and Hints
  • Add Room images (pixel art)
  • Re-translate back into French (OG-version)

Read more...

The Roads Not Taken
  • Update code to SG 2.37 and fix bugs
  • Fix parser issues (vocabulary/directions/actions)
  • Improve accessibility
  • Add alternative paths to reach an ending

Read more...

The Trials and Tribulations of Edward Harcourt
  • General polish (interface, lose bugs, etc...) and Accessibility (mobile, alt text, etc...)
  • Add missing Codex, Achievements, and other elements
  • Choice tracker/comparison with other playthroughs
  • Media/Sound?

Read more...

Tiny IF Games (>1k words)
  • General polish (bugs, etc...)
  • Missing English/French translations
  • Dutch translations

Future Projects

TBD - though maybe a Harlowe guide if no one took a crack at it until then

Currently working on...

Dutch translation of tiny IFs.
Updating the website.