Prompts
Other



Aside from making games, I've also put together some assets to be specifically used for Interactive Fiction project. I use this as another form of creative outlet.
All these assets are freely available, under the CC-BY licence, unless indicated otherwise.
Click on a title to find more information about an asset.
Sporadic releases
Since the SeedComp!, I have been submitting prompts to different jams, as another outlet for creative writing. Every prompt followed the rules of their respective jams, whether it be themes or constraints. Some are multi-linguals, some only available in English.
Any user is welcome to download and use them as they wish. They are available under the CC-BY licence unless indicated otherwise.
Click on a title to learn more about the prompt!
\Or HOW the chicken crossed the street./
An entry to the Jam des Mauvaises Résolutions (2023), describing specifics of a game where a chicken tries to cross the road.
Available in French and English
Download the prompt.An excuse to use that title
An entry to the SeedComp! (2023), from a list of discarded game title (which I found funny, but couldn't place anywhere).
Download the prompt.A reimagining of the Greek MythLicence: CC-BY-NC
An entry to the SeedComp! (2023), about the Minotaur, specifically after Theseus fought the beast and escaped the labyrinth.
I ended up making this game for the Text Adventure Literacy Jam, see Lysidice and the Minotaur.
Download the prompt.A fake lost game
An entry to the Anti-Romance Jam (2023), about a fake lost game, where you infiltrate a love convention and break as many couple as you can.
Download the prompt.A nonsensical prompt that is mainly just the title.
An entry to the SeedComp! (2023), based on a silly title for a game, inspired by The Good, the Bad, and the Ugly and mafia movies.
Download the prompt.A nonsensical prompt that is mainly just the title.
An entry to the SeedComp! (2023), based on a silly title for a game, sorta inspired by Warrior Nun.
Download the prompt.A Jam, but make it Meta!
An entry to the SeedComp! (2022), as a series of premise/mechanic meta ideas around the titular jam.
Download the prompt.A mystery seed
An entry to the SeedComp! (2022), about an author who find his next book has already been written.
Download the prompt.Literar/lly a seed
An entry to the SeedComp! (2022), about finding a seed at the end of time (inspired by Hitchhiker's Guide to the Galaxy).
Download the prompt.Last trace of a lost game.
An entry to the Jam des Mauvaises Résolutions (2024), as a zine about a (future) lost game, whose only trace left is an incomplete user manual. Not technically a prompt per-se, but feel free to use it anyway.
Download the prompt.Bitsy/binksi assets
Since Tower of Sleep was a prototype, I made the code and tileset available for download and use. They can be imported into the engine.
Download assets.binksiHD assets
Since I was pretty proud the pixel art in I PROMISE I AM WORKING ON THE GAME, I made the code and tileset available for download and use. They can be imported into the engine.
Download assets.Multi-formats, interfaces, code
A selection of templates made for the following Twine 2 formats: Chapbook, Harlowe and SugarCube. The templates either focus on creating a new interface, or background code for accessibility and convenience.
See for Chapbook, Harlowe and SugarCube.
See other coding assets.