Experiments











Personal works


These works below are either more experimental (i.e. testing engines/format)
or more personal pieces. They tend to be on the shorter side.
How many rooms will you go through before you will want to curse me?
the 500 rooms game (2024) is a maze-like parser made for the Really Bad IF jam, meant to somewhat torture the player with annoyance (as I was tortured trying Inform 7).
Read more...Quand un matin banal vous apporte bien des surprises...
Bon Dieu ! Et une lessive aussi ? (2024) is a tiny game made for the Neo-Twiny Jam, inspired by an IRL conversation. It was also an opportunity for me to test out Moiki.
Read more...Leya looked furtively around her... Clarence Street, 14, was just ahead.
Clarence Street, 14 (2023)is a short knitetic piece, created for the Neo Twiny Jam and the Fuck Capitalism Jam, written and coded in 3h, only using annotation for interactivity.
Read more...Vous arrivez dans un cimetière, à la recherche d'un objet qui vous est cher. Que ferez vous si vous le retrouvez ?
Dénantir (2024) is a tiny French parser prototype, created for the Partim500 and to test the Donjon.FI engine./p> Read more...
A tiny End-of-Year themed piece about frustrating road deviation.
Dévoiement (2023) is an experimental piece, created for the Partim500, using the deviation theme to send the player on a wild goosechase.
Read more...An experimental short piece about devotion.
Le Jeu de la Dévotion (2022) is an experimental piece, created for the Partim500, using the theme of devotion, to test the player's (and my CSS skills).
Read more...A short rewind on a doomed relationship.
Intersigne (2023) is a short interactive story, created for the Neo Twiny Jam, the Anti-Romance Jam, and the Nouvim3000. In little words, the story retraces important moments in a couple's relationship that led to their separation.
Read more...The Lady with the Camellias (2024) is a tiny parser prototype made in Inform7 for the Neo-Twiny Jam, adapting a scene from the titular book by Alexandre Dumas, fils.
Read more...Maidens roam the aisles, carrying heavy pots of liquor on their shoulders. And soon the bell will ring: new guests to fetch.
Svipul (2024) is a project released with the Sacred Veins collective, for their "Righteous" jam. It shows a darker insight into being a Valkyrie, who's fate dances with death.
Read more...The (incomplete) story of a tomato.And MURDER!
TOMATO TOMATO (2024) is a purposefully bad VN made for the Worst Visual Novel Challenge and the bitsy jam. It follows a tomato discovering the death of his friend and the disappearance of his girl. Ensues(?) a ketchup journey.
Read more...A binksi surreal experiment with minimal agency.
Tower of Sleep (2023) is a short binksi prototype created for the Two-Button Jam, restricting gameplay to only 2 buttons. Most of the experience happens inside a dream, with an eerie atmosphere.
Read more...Follow a day in the life of Céleste, a young girl spending her holidays at her grandparents' in the countryside, while she struggles with her feelings of abandonment and loneliness.
À la Campagne (2023) is a short personal interactive piece, heavily inspired by events from my childhood, and used as a way to process some things.
Read more...Come aboard the struggle bus...
I PROMISE I AM WORKING ON THE GAME (2024) is an autobiographical mini-vn about going through a period of pervasive procrastination and its consequences.
Read more...